Julius

Description:

Ability Scores:

  • str: 10
  • dex: 20
  • con: 14
  • int: 20
  • wis: 8
  • cha: 8

HP: 41
ac: 20

  • touch 16
  • flat footed 15

saves:

  • fort: 3
  • rflx: 11
  • will: 0

BAB: 3
Grapple: 3
initiative: 5

Attacks

  • enhancement Bonus spiked chain
    • +9 to hit
    • 2d4+1 x2
  • sword, short
    • +7
    • 1d6 19-20
  • shortbow
    • +7
    • 1d6 x3
    • range 60

Skills

Appraise 8
balance 7
bluff 9
climb 0
concentration 2
craft poison 13
craft trap 12
decipher script 5
diplomacy 7
disable device 13
disguise 5
escape artist 8
forgery 5
gather info -1
handle animal -1
heal -1
hide 13
intimidate -1
jump 2
knowledge local 11
listen 3
move silently 14
open lock 13
ride 5
search 13
sense motive 0
slight of hand 15
spellcraft 4
spot 5
survival -1
swim 0
tumble 15
use magic device -1
use rope 5

Inventory

Gear

  • tent
  • bedroll
  • 100ft silk rope
  • cold weather outfit
  • compass
  • water skin
  • saddle bags
  • backpack
  • maps
  • torch x3
  • Command-able rope Jaxson

Weapons and armor

  • EB Spiked chain
  • Short sword
  • shortbow
  • mithral shirt
  • gloves of dex +2
  • ring of protection +1
  • 3 dart traps 1d4 1d4s+1 damage
  • bear trap
  • headband of int +2

Consumables

  • 10 days trail rations
  • 1 potions cure light wounds
  • 3 torches
  • 4 Drow poison dc 14
  • 2 Drow arrow poison dc 19
  • 4 flasks

Gold

  • 13953
    Xp
  • 34,978

Languages

  • common
  • salvi
  • hafling
  • draconic
  • dwarven
  • elven
Bio:

Slayer Status: Has entered a group of novice Slayers as a stealth/trap specialist. Record of time on The Citadel is rather vague and uninteresting, with no real points of note.

as some of you seem to be confused about this, he is a list of my view of races

might protect

Humans citadel good
Humans normal -okay, a bit expendable

unwanted

non humans useful (halflings, nomes)
useless non humans (dwarves)
brute races (orcs, half orcs, ogres ect)
demons

might kill on sight

fey
spirits
elves

kill on sight

Julius

The Citadel memememe